sm64:sharHomer Simpson in Super Mario 64castle grounds
14 classics run on their real engines in a browser tab. Take the world from one game and the hero from another.
Super Mario 64sm64.wasm12,493,041 bytes
Homer SimpsonSRR2.wasm3,669,626 bytessm64:sharHomer Simpson in Super Mario 64real frame, castle grounds
webreverse/open sm64:sharcreated by webreverseThe world runs on its own engine. The hero is rebuilt from its own game's files and drawn inside that world, with damage and pickups wired both ways.

gta3:srb2Sonic in GTA IIIreal frame, Chinatown
webreverse/open gta3:srb2not createdThe first valid burn with this memo owns the combo forever. Playing it is free.
gta32001
re3.wasm3,020 funcs, nameddoom1993
crispy-doom.wasm2,036 funcs, namedq31999
ioquake3.wasm2,585 funcs, strippeddiablo1996
devilutionx.wasm5,692 funcs, strippedhl1998
hl_emscripten_wasm32.wasm2,374 funcs, strippedcs2000
cs_emscripten_wasm32.wasm2,914 funcs, strippedsrb21998
srb2.wasm4,760 funcs, namedsm641996
sm64.wasm2,116 funcs, namedtr1996
openlara.wasm711 funcs, strippedvc2002
vc-sky-en-v6.wasm10,657 funcs, strippedcarma1997
carma.wasm2,532 funcs, strippedmc2011
classes.js15,071,526 bytessimcity1989
host.js713,335 bytesshar2003
SRR2.wasm8,522 funcs, namedSonic in GTA III. memo webreverse/open gta3:srb2
Ranked by plays. Half of the creator fees go to creators, split by minutes played.
sm64:sharHomer Simpson in Super Mario 64castle grounds
webreverse/open sm64:sharplayedwebreverse/open sm64:sharcreatedBurn $WEBREVERSE with a combo's memo to create it. Anyone plays it free, and its creator earns from the minutes they play.
Burn 100k $WEBREVERSE with the memo
webreverse/open <world>:<hero>
Every trade of $WEBREVERSE pays a creator fee. It splits in two equal halves.
First valid burn with this memo?
Owns the combo forever.
Recorded as late. The first owner keeps it.
Split by the minutes played in each creator's combos.
Servers and hosting for the 14 engines.